RAGE - Flawed but Fun
If you keep your expectations in check, RAGE is an enjoyable shooter; it’s just not worth the seven year wait.

Most gamers have a profound sense of respect for id Software since it is this Texan game development studio that popularized and nurtured the first person shooter genre with iconic games like Doom, Quake and Wolfenstein. After Doom 3 in 2004, id has been working hard on returning to their first person roots with RAGE, a shooter that’s been nearly seven years in the making. Is it worth the wait? Will it cement id once again as the undisputed kings of this genre? Read on to find out.

In the face.... in the FAAAACE
As soon as you leave your Ark, you get attacked by a mutant within seconds firmly establishing the fact that the brown stuff has hit the fan and in case you didn’t get the euphemism, this means the Wasteland is a highly dangerous place. You get rescued by a good Samaritan only to learn that he had an ulterior motive in helping you out since you can handle yourself with a weapon. From then on begins nearly ten hours of fetch quests that culminate in one of the most abrupt video game endings ever. Yes, a riveting plot is definitely not one of RAGE’s strong points.

Boo!
Vehicular combat is surprisingly quite enjoyable as it takes its cues from games like Mario Kart or Blur. You can strap on a bunch of weapons like rockets, mini-guns and mines to your ride so taking out the opposition is never really a problem. If you’re the competitive kind, you can also indulge in a bit of racing through some of the hubs as well. Win races and you could unlock cooler parts for your ride but since racing is really not all that important in the game, there’s little motivation to spruce your ride up. And don’t get attached to one car because certain missions will require you to ditch in favour of a tougher set of wheels.
But enough about racing. This being an id game, shooting is obviously the focal point of your experience and in that respect, RAGE delivers. Weapon design is top notch and every weapon right from your pistol to your rocket launcher packs a mean punch thanks to some killer sound effects. Every weapon can use two to three different types of ammo so planning your strategy is a lot of fun as the right kind of ammo can really turn the tides of battle in your favour. Planning your attack in RAGE is essential as the game sports a healthy amount of enemy variety with each faction in the Wasteland exhibiting different traits or weaknesses. Mutants prefer melee attacks and will charge at you with all they have making a deployed turret an asset in such a situation. Gearheads on the other hand are armoured to the teeth and can withstand a ton of damage. Emptying an entire clip into them may not even dent their health but one explosive bolt to the head and it’s lights out forever.
This method of approaching different enemy types in different ways is what keeps gameplay fresh throughout the game’s ten hour campaign. Special mention has got to be given to enemy animations and bullet hit detection that I personally feel is top notch. Shoot an enemy with a pistol in different parts of his body and he’ll react differently every time. Enemies also never rush at you in a straight line. They take cover, roll and duck to make your life tough.
Have you lost your mind?
At various vendors spread out through the game world, you can pick up schematics of rare ammunition allowing you to craft your very own ammo. Of course you’ll need to fulfil the conditions to do so and this is where the game’s Crafting system comes in (don’t worry; it’s not as complicated as it sounds). Simply find/buy all the necessary ingredients and you can create exploding bolts with the press of a button. You’ll also find a lot of crap lying around the game world so make sure you pick everything up since there’s no limit to your inventory system. Use what you need and sell the rest to the vendors. It’s a rather simplified take on mechanics you’ve seen in most RPGs and it works rather well here.

Why hello thar!
For some reason id decided not to add in conventional competitive multiplayer into the equation and considering their experience in this field, I find this umm... stupid. Instead what you do get is a co-operative mode called Legends of the Wastelands. These are standalone missions undertaken by two players that tie into certain parts of the single player campaign. It’s fun sure, but no substitute for full fledged versus multiplayer. On the competitive front, you have a bunch of vehicular combat modes but it seems no one’s playing the game online. I tried finding a game over a period of time but failed to do so.
Much has been said about the id Tech5 engine and it looks absolutely stunning in motion as long as you have the right hardware. At launch, the game was unplayable on machines that had ATI and AMD hardware but id issued a patch to rectify this in a few days. While that patch worked for many, it made the game unplayable for many more. Even on consoles, I’ve heard stories of low frame rates, screen tearing and delayed texture loading. Sloppy stuff indeed.
Game can look photo-realistic at times
But once you iron out the kinks, the game looks magnificent and id’s take on the Wasteland is a sight for sore eyes. The game’s art style really kicks in half way through the game and some of the levels you visit during this second half will have you begging for more. Unfortunately things aren’t that pretty indoors. You’ll witness horrible low resolution textures that are a far cry from the breath taking outdoors. In fact pretty much every indoor level was an eye sore in contrast to the well designed Wasteland. All said and done, I’d still recommend the PC version above all else because it definitely looks the best.
Racing FTW!
It’s ironic but even after being in development for seven years, RAGE feels like a rushed product. The engine and tech at their disposal is amazing but what’s the use when that tech makes a game unplayable for so many people? While gunplay is solid, mission structure feels repetitive and disjointed and just as you start enjoying the game, it ends abruptly. The game has flashes of brilliance but for some reason id can’t maintain that same level of consistency throughout the campaign. If you keep your expectations in check and are packing the right hardware, RAGE is an enjoyable shooter; it’s just not worth the seven year wait.
Test Rig:
Motherboard: Intel DP67BG Extreme Desktop series
Processor: Intel Core i7 - 2600K @3.40 GHZ
Graphic Card: NVIDIA GeForce GTX 590
Ram: Corsair Vengeance 4GB DD3 @ 1600 MHZ X2
Power Supply: Cooler Master Silent Pro Gold 1200W
Nash, as he prefers being called, woke up to the wonders of gaming rather late but don't bring that up around him. It's a touchy subject. A self confessed Battlefield veteran, Nash spent a good part of 2010 on the Steam Battlefield - with Bad Company (see what we did there?). He has a zero tolerance policy towards RTS games but is currently showing an interest by picking up and moving people - who he refers to as units - in the office. Thank God he's not that enthusiastic about Angry Birds or we'd be seeing women flying all over the place. Bali... Bali, put the receptionist down now.

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