nail'd
It might not be perfect, but nail'd is one of the fastest and the most enjoyable racers out there.

Take the thrill of driving a million-dollar F1 car from F1 2010, the emphasis of realism from Gran Turimo 5, the intense customization options from Forza 3 – and throw them all out of the window. Instead, think of jumps so mental you’re practically rubbing shoulders with aeroplanes, and a sense of speed that may make the Burnout series seem tame. That, ladies and gentlemen, is nail’d in a nutshell. This over the top, off-road racer from the makers of the Call of Juarez series may not be “real” or “authentic” but it is without a doubt one of the most entertaining racers I’ve played in a while.

The only way to travel
nail’d comprises of three modes - Career, Multiplayer and Off-Road racing. While the first two modes are pretty self-explanatory, Off-Road racing offers three distinct race types like Time Attack, Quick Event and a Custom Tournament. In a Custom Tournament, you can tweak the race to your liking by choosing the map, amount of opponents and so on, boosting replayabilty even once you’re done with the campaign. It’s just as well the game offers this mode, as there’s no offline (split-screen) mode nor are there any populated servers (at least for the PC). Luckily one of my mates just so happened to buy the game so I got to try out the game’s MP, which like the single player campaign is an utter blast. You can create a server, change the parameters to your liking and start racing.

I believe I can fly
The customization in nail’d is minimal, axing unnecessary cosmetic appearances in favor of more functional mods that’ll increase your ride’s speed and vehicular control on land and air. Now control is something that can make or break a racing game and this game quite literally “nails” it, be it with an Xbox360 controller or the keyboard. The game uses about four keys – accelerate, boost, turn left and turn right (in all my time with the game I've never felt the need to brake). Controlling your ride feels mighty responsive - be it on the ground or in air- so you’ll never really spin or skid out of control. Even mid-air, you can swiftly turn your ride left or ride to avoid trees, planes (yes planes) and hot air balloons.

Lava don't scare me from up here
At the end of the day, nail’d is a simple yet highly enjoyable racer. It doesn’t give a rat’s arse about realism or authenticity, sacrificing all of that for some no-holds barred, over the top racing. It may lack the production values of some of the more high profile games on the block and it does have its share of issues but that didn’t stop me from enjoying the crap out of this game. If you’re even remotely into arcade games, I most definitely recommend getting nail’d.
Nash, as he prefers being called, woke up to the wonders of gaming rather late but don't bring that up around him. It's a touchy subject. A self confessed Battlefield veteran, Nash spent a good part of 2010 on the Steam Battlefield - with Bad Company (see what we did there?). He has a zero tolerance policy towards RTS games but is currently showing an interest by picking up and moving people - who he refers to as units - in the office. Thank God he's not that enthusiastic about Angry Birds or we'd be seeing women flying all over the place. Bali... Bali, put the receptionist down now.

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