Advertisement
Sections
Nvidia adds path tracing audio and real-time 360 video stitching to its VRWorks SDK
Nvidia has provided VR content creators with two new powerful tools as part of the VRWorks Software Development Kit (SDK).
Nvidia has provided VR content creators with two new powerful tools as part of the VRWorks Software Development Kit (SDK). The Audio SDK allows path-tracing of sound waves in virtual environments, in real time, and is supported in the Unreal 4 engine by Epic. The 360 video SDK can stitch together videos from 8 4K cameras in realtime, allowing for live streaming of 360 degree stereoscopic video content.VRWorks Audio provides physically accurate audio in virtual environments, simulating the way sound waves would interact with objects, materials, surfaces and spaces in the real world. Conventionally, audio in VR experiences just use the position of the sound source, the direction, and the distance. However, in the real world, the audio interacts with the amount of open space, as well as the materials used in the spaces. A long narrow corridor, a large hall with plenty of curtains, and an open field, all have different acoustic properties. Additionally, different audio sources will sound different based on your location in the environment.The VRWorks Audio SDK allows for real-time simulation of all these different environments and the ways in which various materials interact with the audio. The paths of the audio are traced, similar to how ray tracing is done for light. The acoustic model of the environment is updated in real time, without a necessity to pre-bake an acoustic image of the scene. Audio effect filters are generated in real time, and applied to the audio source waveforms. There are a set of C-APIs for integration into any engine, and integration for the Unreal 4 engine is available on GitHub. You can see it in action in the demo video below.The VRWorks 360 Video SDK has been released in public beta. The mono version is already available, and the stereo version will also be made available. In the mono version, 360 videos can be viewed by the end user by swiping across the screen. The stereo version presents two video streams to the user, one for each eye, and requires VR headsets to be viewed. The SDK was demonstrated on the V1 pro camera system by Z Cam.Kinson Loo, CEO of Z CAM said "The fact that Nvidia manages to stitch 4K 360 stereoscopic video in real time, making livestreaming possible, changes the production pipeline and enables entirely new use cases in VR."VR content creators can download the VRWorks 360 Video and Audio SDKs from the Nvidia Site.
First Published:May 10, 2017, 08:50:02 IST
Advertisement
Advertisement

Why AI notetakers are raising serious privacy and security concerns
AI notetakers promise effortless meeting summaries, but experts warn they could expose confidential conversations, corporate secrets and personal voiceprints. As businesses increasingly adopt AI-powered meeting assistants, questions over data storage, privacy, consent and legal risks are becoming impossible to ignore
5 min read
China's low-cost AI models are changing the global AI race. Here's why Silicon Valley is worried
As Chinese firms continue to improve performance while keeping prices low, the AI race is no longer just about building the smartest model—it is increasingly becoming a battle over who can deliver the best value
2 min read
China's Kimi K3 challenges US AI leaders with frontier-level performance at lower cost
Chinese artificial intelligence startup Moonshot AI has unveiled its latest open-weight AI model, Kimi K3, with early results suggesting it could compete with some of the world's most advanced AI systems developed by leading US companies
2 min read
How did Instagram run ads promoting child abuse in India?
India has issued a notice to Meta after an investigation alleged that Instagram displayed paid advertisements promoting child sexual abuse material. MeitY ordered Meta to remove such Instagram ads and explain within seven days how they were approved
8 min read
Why has India halted WhatsApp’s username feature before launch?
India has halted WhatsApp’s planned username feature, citing concerns about cybercrime, impersonation, and law enforcement challenges. As Meta races to address security concerns, here’s why MeitY has paused the rollout, what the feature does, and how it could influence privacy and online safety in India
3 min read
Advertisement
Advertisement
