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Enemy Territory: Quake Wars delayed

I hate to be the bearer of bad news but Activision's MMOFPS Quake Wars has officially been delayed. According to Splash Damage lead designer, Paul Wed...

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Avinash Bali|Jul 14, 2006, 14:00:50 IST
I hate to be the bearer of bad news but Activision's MMOFPS Quake Wars has officially been delayed. According to Splash Damage lead designer, Paul Wedgewood, "Unfortunately, sometimes effort isn't all you need, sometimes you just need more time. To ensure the quality we want, we've decided to push the release out of 2006 to allow for extended testing, feedback and game balancing."The game is now knee deep in "when it's done" territory, which we all know isn't a good thing. In case you didn't know what Quake Wars is all about; here's the official lowdown:
Enemy Territory: Quake Wars pits the armies of Earth against the invading alien Strogg in an online strategic shooter. Players choose to battle as one of five unique classes as humans or the barbaric alien Strogg armies. Throughout each battle, teams establish bases, deploy defense structures, artillery, radar, and advanced forward-command systems into enemy territory while constructing and demolishing obstacles to speed progress and gain a tactical advantage over the enemy.
More information can be found at the game's official website.q4.jpg
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Nash, as he prefers being called, woke up to the wonders of gaming rather late but don't bring that up around him. It's a touchy subject. A self confessed Battlefield veteran, Nash spent a good part of 2010 on the Steam Battlefield - with Bad Company (see what we did there?). He has a zero tolerance policy towards RTS games but is currently showing an interest by picking up and moving people - who he refers to as units - in the office. Thank God he's not that enthusiastic about Angry Birds or we'd be seeing women flying all over the place. Bali... Bali, put the receptionist down now.

First Published:Jul 14, 2006, 14:00:50 IST
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