Grand Theft Auto III (iOS)
A huge dose of nostalgia straight to your brain.

Experiencing GTA III on the iPhone was like a huge shot of nostalgia straight to my brain. The translation to mobile devices hasn’t hampered or toned down Rockstar’s open world game that pretty much redefined gaming as we know it today. The mobile version of GTA III is identical to its older counterpart so everything from mission structure to characters to plot stays the same, the only obvious difference being the control scheme. In my opinion, mobile gaming works best with games like Angry Birds where a high level of accuracy is not required but Rockstar nearly overcame these issues to present a rather solid control scheme for their game. Once again, I emphasize on the nearly bit.
You could turn on gyroscopic controls and control cars by moving your iOS device like a wheel or you could use the default control scheme that presents a virtual accelerator and brake. Even though this takes some getting used to, eventually it works quite well once you get a hang of things. The only issue I had with this scheme was that buttons for turning left and right were too close to each other so I often turned right when I wanted to go left. Of course this is also due to the fact that I have rather large fingers.

Technically impressive
GTA III’s combat is a lock on system that’s supposed to snap onto the nearest threat. In theory, it sounds fine but in-game, it’s all over the place. Since there’s no button to alternate between targets, there’s really no accuracy involved so you may want to shoot an enemy but the game will most probably lock on to a random pedestrian. Also since there’s no secondary controller to view camera angles, you will more often than not die real fast especially if someone’s shooting you from the back.

Shooting sadly is the worst part about the game
To be brutally honest, I wouldn’t pay the $5 price for this game simply because one half of the control scheme sucks. The game’s technically very impressive sure, but all that feels redundant if the actual act of playing the game feels like a chore. GTA III fans may feel like picking up the same simply from a nostalgic point of view but I must warn you, it may not be a very pleasant experience.
Nash, as he prefers being called, woke up to the wonders of gaming rather late but don't bring that up around him. It's a touchy subject. A self confessed Battlefield veteran, Nash spent a good part of 2010 on the Steam Battlefield - with Bad Company (see what we did there?). He has a zero tolerance policy towards RTS games but is currently showing an interest by picking up and moving people - who he refers to as units - in the office. Thank God he's not that enthusiastic about Angry Birds or we'd be seeing women flying all over the place. Bali... Bali, put the receptionist down now.

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