F.E.A.R. 3 – Mother Would Not Approve
A generic shooter with a few enjoyable moments that cannot live up to the legacy laid down by its predecessor.


No need to lose your head over this
F.E.A.R. 3 takes place after the events of the second game and if you haven’t played it or its predecessor, you’re kinda screwed. The game tries to fill players in on all the horrific events of days gone by but you’ll still be left scratching your head at the end of the day wondering how deep the rabbit hole really went. For your first playthrough, you’ll step into the genetically modified boots of Point Man, the nameless protagonist from F.E.A.R. who’s heightened sense of reflexes allow him to slow time down. Plus he’s rocking a beard right now and nothing says I’m a badass more than a well groomed beard.

Let's play catch the zombie bum
Once you take out the whole chaotic action from the equation, F.E.A.R. 3 becomes nothing more than a generic modern day shooter with a few scares thrown in. As opposed to the first game that made many seasoned gamers pee in their pants, this one’s content with a few flashes of creepy naked girls and a few visual effects that distort vision. The game does pick up a bit towards the end but just as you’re getting into it, it ends.

Where's the undead brother when you need him
In co-operative play, the host plays as Point Man while the other will be Paxton Fettel, his undead brother with all the cool psychic abilities. As Point Man, the gameplay remains the same as the single player but it’s only when you play as Fettel does the fun truly begin. For starters you can possess any enemy in sight and then proceed to gun his comrades down with reckless abandon. This is obviously the safest route since Fettel cannot wield any weapons. The other way of going about doing things is working in tandem with your partner where you levitate your opponent using your Telekinetic abilities while your partner pumps him full of lead. This actually works real well in the game’s favor converting an otherwise boring experience into a moderately enjoyable one. If for some reason you don’t have anyone to co-op with, you can experience the game as Fettel all over again once you complete the campaign as Point Man.

Oh wait, you were trying to scare me?
Visually F.E.A.R. 3 is a good four to five years behind its time. In 2005 F.E.A.R. was a visual powerhouse that brought many powerful PCs to their knees. F.E.A.R. 3 is sadly a blurry mess of things. There’s some decent texture work and water effects to be found in here but other than that, it’s an ugly affair be it with washed out environments or drab character models. The frame rates stay stable when the action gets a bit frantic but then again, there’s not a lot of frantic action to begin with here. Headshots and gibbage thankfully still remain satisfying and popping a sweet headshot in slow mo never gets old.
On its own merit F.E.A.R. 3 would have been an above average albeit generic shooter with a few scares thrown in. The addition of co-operative play does help this franchise as Timegate have done a pretty bang up job of implementing it into gameplay. As a successor to the F.E.A.R. name however, it’s a disappointment mother would not approve of.
Nash, as he prefers being called, woke up to the wonders of gaming rather late but don't bring that up around him. It's a touchy subject. A self confessed Battlefield veteran, Nash spent a good part of 2010 on the Steam Battlefield - with Bad Company (see what we did there?). He has a zero tolerance policy towards RTS games but is currently showing an interest by picking up and moving people - who he refers to as units - in the office. Thank God he's not that enthusiastic about Angry Birds or we'd be seeing women flying all over the place. Bali... Bali, put the receptionist down now.

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