Bodycount - Let the bodies hit the floor
An mindless yet entertaining shooter that's marred by repetitive level design, dumb AI and overall lack of polish.

Bodycount is a very simple game. It hands you guns, a virtually unlimited supply of ammunition coupled with enough explosive power to level an entire country and encourages you to go shoot people in the face. In doing so it even throws a ton of environmental destruction your way so you can physically feel the repercussions of your actions. While this formula sounds golden on paper, Bodycount’s execution suffers a great deal thanks to repetitive level design, dumb AI and overall lack of polish.
Bodycount: Reviewed on Video
In Bodycount you play as a member of a group called The Network. All you need to know is that you’re one of the good guys who get sent around the world to stop a nefarious group called the Target. And by around the world I mean shuttling from a fictional war torn African city to a rain soaked Asian one since this game’s not too huge on diversity. From time to time, you’ll suddenly find yourself in the futuristic underground bunkers of the Target that for some reason feel heavily inspired by the world of Tron.

Nothing stands in my way
Like I mentioned in my introduction, Bodycount is a very straightforward shooter. You move from point A to B, shoot anything that moves and make your way to the extraction point. Unfortunately the game’s plagued by an insane amount of backtracking so instead of just moving from A to B, you’ll move from A to B, then back to A again, get sent to C, come back to A, visit B again and then if you’re lucky end the level. This makes an otherwise entertaining romp a complete pain in the backside.

You won't get far
Visually the game looks like an upgraded PS2 game. Its blurry, washed out visuals stand out like a sore thumb in today’s day and age where gamers are spoilt by the likes of Uncharted 3, God of War III and the Crysis series. Sure Bodycount won’t win any awards in the visual department but you’ll forget about the horrendous visuals as your machine gun starts shredding doors, blowing chunks off walls and plugging all sorts of holes through the bad guys.
Bodycount could have been a great game. In fact it could have been this generation’s Black if only Codemasters applied a bit of spit and polish to the game. In a month crowded with some AAA games, it’s tough to recommend a shooter like Bodycount but if you’re in the mood for some mindless, explosive action, Bodycount could be the cure for that itch.
Nash, as he prefers being called, woke up to the wonders of gaming rather late but don't bring that up around him. It's a touchy subject. A self confessed Battlefield veteran, Nash spent a good part of 2010 on the Steam Battlefield - with Bad Company (see what we did there?). He has a zero tolerance policy towards RTS games but is currently showing an interest by picking up and moving people - who he refers to as units - in the office. Thank God he's not that enthusiastic about Angry Birds or we'd be seeing women flying all over the place. Bali... Bali, put the receptionist down now.

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