Team Bondi Not a Nice Place To Work?
Employees not too happy with the working conditions at the studio that brought you L.A. Noire.


Every man needs a break
These claims were obviously refuted by Brendan McNamara, head honcho of Team Bondi who had this to say to Gamergia, “We're making stuff that's never been made before. We're making a type of game that's never been made before. We're making it with new people, and new technology. People who're committed put in whatever hours they think they need to. If you wanted to do a nine-to-five job, you'd be in another business.” The IGDA (International Game Developers Association) is obviously not satisfied or convinced with McNamara’s explanation and are currently investigating the matter.
Crunch time isn’t a new concept in the industry and in most cases employees are well compensated for over-time. However, it just so happens that the last time an issue like this cropped up, it was from Rockstar’s stables itself where wives of workers working on Red Dead Redemption complained about horrible working conditions for their spouses. Co-incidence much?
Nash, as he prefers being called, woke up to the wonders of gaming rather late but don't bring that up around him. It's a touchy subject. A self confessed Battlefield veteran, Nash spent a good part of 2010 on the Steam Battlefield - with Bad Company (see what we did there?). He has a zero tolerance policy towards RTS games but is currently showing an interest by picking up and moving people - who he refers to as units - in the office. Thank God he's not that enthusiastic about Angry Birds or we'd be seeing women flying all over the place. Bali... Bali, put the receptionist down now.

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