Demon's Souls coming to PSN on January 8
As the dust settles after the announcement of Dark Souls 2 at the Spike VGAs last month, publisher Atlus has announced that the first game in the

As the dust settles after the announcement of Dark Souls 2 at the Spike VGAs last month, publisher Atlus has announced that the first game in the 'Souls' series, Demon's Souls, will be available as a downloadable title on the PlayStation Network from January 8, 2013. Demon's Souls is set to cost $19.99, which roughly translates to Rs 1,100.

Coming to PlayStation Network next week
The latest game in the series, dubbed Dark Souls 2, was unveiled during the VGAs in December. Dark Souls 2 is coming to the PlayStation 3, the Xbox 360 and the PC, and the development is being handled by From Software once again, with series creator Hidetaka Miyazaki at the helm along with director Tomohiro Shibuya, known for working on the Monster Hunter series.
"Dark Souls 2 will offer loyal fans exactly the kind of demanding challenges and never-ending struggle that became the hallmark of this whole series," said the publisher.
Earlier this year, From Software ported Dark Souls to the PC in the form of Dark Souls: Prepare to Die edition. The game was originally meant to be a console exclusive, but was ported over to the PC because of a massive online petition that requested Namco Bandai for a PC version of the game. However, due to the fact that From Software isn’t very experienced with developing games for the PC, the PC version of the game is plagued with shoddy porting problems, such as the use of the much-hated Games for Windows LIVE online service, along with textures that are extremely low in resolution. The PC version is worth buying purely because the Prepare to Die edition gives PC players new bosses to fight, along with the fact that it fares better in terms of frame rate, where the console versions had trouble keeping up.
The Souls games have interesting multiplayer modes as well. The games don’t follow the traditional matchmaking or lobby systems that most other games employ. Instead, if your system is connected to the Internet while you’re playing, you are always online. Other players can see you fight monsters and die. And if they choose to, they can also join your world to help you out with a particularly tough enemy, or they can even choose to kill you. There is no inherent voice or text chat in the game except for the messaging system, where players can leave messages for other players on the ground, such as warnings against foes up ahead, or requests for aid.
Ever heard of one of those people who just never seem to shut up about something? Shunal is like the nerd equivalent of that guy. Believe us when we say that he can go on talking about games and smartphones for hours on end. We do manage to find some insight in his insane ramblings though, and through his moronic facade, he does seem to know more than he lets on. Sadly enough, it always ends up being about gaming with him. Or stupid, stupid puns.

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